For this group project we were charged with imagining a better UI for public transit. We chose to focus on SF bus transit for our project, taking a look at the physical "shelter" and how we could improve the user experience before getting on a bus, as well as how we could improve the experience while on the bus.
Process: We started by taking a look at what is out there today in terms of bus stops, buses, even some adjacent transit like subways/light rail. We also examined the kind of information that would be helpful to a user who is trying to navigate an unfamiliar city. We each devised a use case scenario (I did "The Commuter") and came up with ideas for how we could make the experience less stressful, more efficient, more productive, and as hassle-free as possible.
I created the "At-A-Glance" and "Up-Coming Stops" Displays and did the final CAD models and renderings. I created the UI screenshots with another member of the group and did not create the Process Book shown below. We downloaded a few icon, iPad and iPhone templates for the bus stop screenshots, modifying or making from scratch whatever we needed. I used Photoshop and Illustrator to mock up the screenshots, SolidWorks and PhotoView 360 for the bus shelter renderings, with Photoshop to insert the screenshots into the renderings.