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Bus Stop UI Project

For this group project we were charged with imagining a better UI for public transit. We chose to focus on SF bus transit for our project, taking a look at the physical "shelter" and how we could improve the user experience before getting on a bus, as well as how we could improve the experience while on the bus.

Process: We started by taking a look at what is out there today in terms of bus stops, buses, even some adjacent transit like subways/light rail. We also examined the kind of information that would be helpful to a user who is trying to navigate an unfamiliar city. We each devised a use case scenario (I did "The Commuter") and came up with ideas for how we could make the experience less stressful, more efficient, more productive, and as hassle-free as possible.

I created the "At-A-Glance" and "Up-Coming Stops" Displays and did the final CAD models and renderings. I created the UI screenshots with another member of the group and did not create the Process Book shown below. We downloaded a few icon, iPad and iPhone templates for the bus stop screenshots, modifying or making from scratch whatever we needed. I used Photoshop and Illustrator to mock up the screenshots, SolidWorks and PhotoView 360 for the bus shelter renderings, with Photoshop to insert the screenshots into the renderings.

Role in project
Interface Design
Industrial Design
Conceptualization
Project Tools
Photoshop
Illustrator
SolidWorks
PhotoView 360

Process Book
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